Archive for the Shaders and Maps Category

Alphas

Posted on Friday, February 17th, 2017 at 11:35 am

Here is a quick render from modo 10, using a TIFF alpha image (ZBrush, etc) as a displacement texture.  The refurb seems production ready.

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I’m also experimenting in Muse, starting to learn the ropes.  I’m hopeful that I will be ready to use it for production soon.

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Candle Holder

Posted on Monday, November 30th, 2015 at 11:53 pm

Rendered this candle holder, all materials original procedurals in modo. All light is from the candle and background (reflection).

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glasscandleholder

Blue Screen

Posted on Thursday, November 12th, 2015 at 11:30 am

blue

Rattan

Posted on Wednesday, October 28th, 2015 at 9:41 pm

I rather fancy this rattan chair that I found at 3D Sky.  It took a bit of basic texturing, as nothing in the FBX held true to modo.  But it pretty much universal for all textures.

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rattan

Cherry Martini

Posted on Wednesday, September 16th, 2015 at 12:44 am

A cherry martini in modo, some things borrowed, some things new.

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cherrymartini

Vase

Posted on Monday, September 7th, 2015 at 11:57 pm

Playing with textures on this vase in modo, some interesting glaze effects.

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vase

Pebbles galore

Posted on Sunday, August 23rd, 2015 at 9:47 pm

In the great blues and zydeko tradition:

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pebblebot

Decanters

Posted on Saturday, August 22nd, 2015 at 6:34 pm

Decanters in modo. (Back in the upper 90’s today.)

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decanters

Poor Magician

Posted on Friday, August 21st, 2015 at 4:09 pm

Poor Magician

I found this at 3Dsky in the sculpture section.  I love the dog to no end.  Gave it a jade (-ish) shader in modo that best showed off the mesh.

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poormagician

Glass jars

Posted on Friday, August 14th, 2015 at 1:43 pm

I was working on a project with glass that got cancelled, so I fond new glass to raise my spirits.

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jars

Screwed

Posted on Friday, July 17th, 2015 at 5:53 am

Use of a displacement map to create a screw head in modo.  (The party is today.)

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screwhead

Changes

Posted on Tuesday, May 12th, 2015 at 6:23 pm

The Takamine popped its bridge last Friday, not a complete separation, but a distinct crack and detune.  It has been retired.  I have reached for it a couple dozen times in the last four days.  I miss it.  Vince and Sarah are sending me a Yamaha 6 string that Vince got for a trip, only been played three times.  It should be here tomorrow.

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Like a fool, I went to Craig’s List and found a Meenie clone for $350, barely been played, in San Marcos.  I can’t justify the $350 at this point.  Dumb thing to do.

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I have been hunting distractions all weekend and this week.  Nothing quite replaces the void.  One of the distractions in modo.

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cracks2

Laying some pipe

Posted on Tuesday, April 14th, 2015 at 11:14 am

Playing with a C4D pipe generator.  It takes a little effort to get it over to modo, but not terribly so.pipe

Playing with fire

Posted on Sunday, March 15th, 2015 at 8:00 pm

In modo.

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figurine

Ceramic skillet

Posted on Friday, February 6th, 2015 at 9:49 am

Another skillet, this one ceramic.  Oil in the bottom…

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ceramicskillet

Another ceramic pot

Posted on Thursday, February 5th, 2015 at 4:39 pm

Another one.

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ceramicpot2

Ceramic Pot

Posted on Thursday, February 5th, 2015 at 12:04 am

Giving modern technology equal time.

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ceramicpot

Cast iron skillet

Posted on Wednesday, February 4th, 2015 at 7:19 pm

A cast iron skillet, with a sheen of oil in the bottom.  modo, of course.

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skillet

Canister models

Posted on Tuesday, December 30th, 2014 at 3:12 pm

Almost done with modeling the kitchen canisters in modo 8.  I still need to tweak a few loops to tighten up a few slopes, but it’s just about done.

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canister1canister

 

Balloon

Posted on Wednesday, August 13th, 2014 at 5:33 pm

Been dealing with blood pressure issues since yesterday.  Internet issues too.  Not a good combination.  At least Myka has been considerate, except when it comes to slipping outside.  I’m handling all three, but it sure eats time and saps energy.

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Need to trim my fingernails.  Too many typos on the right side of the keyboard.

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cooler

Indian plate

Posted on Thursday, May 29th, 2014 at 10:35 pm

modo, of course.

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plate

Thin Film

Posted on Saturday, May 10th, 2014 at 10:00 pm

Working with one of the new shader nodes in modo 8, thin film.  This is a surface shader that adds an iridescent sheen of color to a transparent material.  This is an even sheen.  A varying sheen, like a soap bubble can be made by mapping (image or procedural) the thickness of the film (an angstrom shift, in theory).

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fish 1

Settling

Posted on Wednesday, April 16th, 2014 at 6:41 pm

I’ve had time to settle back in from the Austin run.  I’ve done some plumbing, replacing the kitchen drain and toilet fill valve.  I’ve done my fair share of cooking, sloppy joes, eggs ackley, split pea soup, and more.  I have been eating well and staying within budget.  But I go to the store for light loads two, three times a week.  Ah, life in the city.

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It’s warming, though we had a late cold snap this week.  It brushed the 30’s for a couple of nights, but the wild flowers handled it well.   Most of the time has been short sleeves and open doors.

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Took me awhile and had to go through a number of movies before I could get back to 3D.  But I did get modo crackin’ again.

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figurine-1

Sitting tree 2

Posted on Sunday, March 16th, 2014 at 5:28 pm

The first sitting tree was a little wimpy, and not very shady, so I made another one with more tree.

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sittingtree2

Window shade

Posted on Thursday, March 6th, 2014 at 4:33 pm

In modo.  The texture is from my old serape pack, still in the CG section, #6.

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shade3